I’m Starting My First Solo Game Dev Journey—And I’m Beginning with Data, Not Code.

Hey everyone! 👋

My name is Alex. By day, I’m a professional in the tech world, but for as long as I can remember, I’ve dreamed of creating my own video games. Today, I’m officially starting that journey with my first serious solo project, codenamed Pr…


This content originally appeared on DEV Community and was authored by Alejandro Sanchez Pinto

Hey everyone! 👋

My name is Alex. By day, I'm a professional in the tech world, but for as long as I can remember, I've dreamed of creating my own video games. Today, I'm officially starting that journey with my first serious solo project, codenamed Project Star.

The Strategy: De-risking a Passion Project

It’s tempting to just jump into an engine and start coding. But for this project, I'm forcing myself to take a more structured approach. I've spent a good amount of time creating a detailed Game Design Document (GDD) that outlines the vision, mechanics, and a potential roadmap.

Before I write the first func _process(delta):, I want to validate the core concepts with the people who matter most: the players. That's why my first step isn't prototyping, it's market research.

The Game Concept: Project Star 🚀

So, what is Project Star? It's a 3D low-poly game that blends three genres I absolutely love:

  • 🏭 Factory Automation: Designing and building complex, automated production lines is the core of the gameplay.
  • 🚜 Farming Simulation: Cultivating alien crops and eventually getting into advanced biology and genetics.
  • 🌳 Survival & Exploration: Exploring a procedurally generated alien planet, discovering its secrets, and surviving its challenges.

The project will be built using the amazing Godot Engine.

The Ask: I Need Your Brain! (Survey is Open) 📊

I've created a detailed, anonymous survey to gather your thoughts on these ideas. Your feedback will be incredibly valuable in helping me prioritize features and solidify the game's direction.

The survey will remain open until Tuesday, September 16th. If you have about 10-15 minutes, I would be extremely grateful for your perspective.

➡️ Take the Project Star Feedback Survey Here: https://forms.gle/tNBW2zRq9ALtuxBx5

What's Next?

Once the survey closes, I'll analyze the data and share the key findings. That data will then directly influence the development of the first core prototype, which will focus on the character controller and basic inventory systems.

If you want to follow the day-to-day journey and get a more behind-the-scenes look, I've also set up a Patreon page:
https://patreon.com/minealexgames?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink

Thank you for reading and for considering lending your voice to this project. I'm excited to build this in the open and share the journey with all of you!

Let me know your thoughts in the comments below!

Alex
(Minealex Games)


This content originally appeared on DEV Community and was authored by Alejandro Sanchez Pinto


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