This content originally appeared on Level Up Coding - Medium and was authored by Christian Behler
Looking back at the development process of my Ludum Dare 48 entry
This content originally appeared on Level Up Coding - Medium and was authored by Christian Behler
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Christian Behler | Sciencx (2021-04-28T15:13:40+00:00) Creating a Game in 48 Hours — Ludum Dare 48 Post Mortem. Retrieved from https://www.scien.cx/2021/04/28/creating-a-game-in-48-hours%e2%80%8a-%e2%80%8aludum-dare-48-post-mortem/
" » Creating a Game in 48 Hours — Ludum Dare 48 Post Mortem." Christian Behler | Sciencx - Wednesday April 28, 2021, https://www.scien.cx/2021/04/28/creating-a-game-in-48-hours%e2%80%8a-%e2%80%8aludum-dare-48-post-mortem/
HARVARDChristian Behler | Sciencx Wednesday April 28, 2021 » Creating a Game in 48 Hours — Ludum Dare 48 Post Mortem., viewed ,<https://www.scien.cx/2021/04/28/creating-a-game-in-48-hours%e2%80%8a-%e2%80%8aludum-dare-48-post-mortem/>
VANCOUVERChristian Behler | Sciencx - » Creating a Game in 48 Hours — Ludum Dare 48 Post Mortem. [Internet]. [Accessed ]. Available from: https://www.scien.cx/2021/04/28/creating-a-game-in-48-hours%e2%80%8a-%e2%80%8aludum-dare-48-post-mortem/
CHICAGO" » Creating a Game in 48 Hours — Ludum Dare 48 Post Mortem." Christian Behler | Sciencx - Accessed . https://www.scien.cx/2021/04/28/creating-a-game-in-48-hours%e2%80%8a-%e2%80%8aludum-dare-48-post-mortem/
IEEE" » Creating a Game in 48 Hours — Ludum Dare 48 Post Mortem." Christian Behler | Sciencx [Online]. Available: https://www.scien.cx/2021/04/28/creating-a-game-in-48-hours%e2%80%8a-%e2%80%8aludum-dare-48-post-mortem/. [Accessed: ]
rf:citation » Creating a Game in 48 Hours — Ludum Dare 48 Post Mortem | Christian Behler | Sciencx | https://www.scien.cx/2021/04/28/creating-a-game-in-48-hours%e2%80%8a-%e2%80%8aludum-dare-48-post-mortem/ |
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