This content originally appeared on DEV Community and was authored by Vineet Maurya
I set out to improve my JavaScript skills by building a simple word typing checker using Vanilla JS. Over the course of two weeks, that small project evolved into a fully functional real-time multiplayer typing game, built with Vanilla JS, WebSocket, HTML, and CSS.
🔑 Key Features:
-Players can create or join games with a unique game ID, with the admin controlling the start.
-Real-time typing progress is displayed for all players, with accuracy and speed used to calculate the final results.
-Players can restart the game easily with the same group once a round ends.
-Built as a Single Page Application (SPA) for a seamless user experience.
🚀 What I Learned:
Building this project challenged me to go deeper into understanding WebSockets and how they enable two-way communication in real-time applications. I got hands-on experience with real-time data transfer, building an interactive and scalable game from scratch, and reinforcing core JavaScript concepts.
👨💻 Test your typing skills with friends and see who can type fastest and most accurately!
🔗 Play Now: Play it here
🔗 Project Code & Explanation: Learn it here
📝 I’ve also included a detailed explanation of the game logic and how everything works behind the scenes—be sure to check out the project link!
This content originally appeared on DEV Community and was authored by Vineet Maurya

Vineet Maurya | Sciencx (2024-09-14T03:21:11+00:00) 🌟 From Simple Beginnings to a Real-Time Multiplayer Typing Game! 🎮. Retrieved from https://www.scien.cx/2024/09/14/%f0%9f%8c%9f-from-simple-beginnings-to-a-real-time-multiplayer-typing-game-%f0%9f%8e%ae/
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