This content originally appeared on DEV Community and was authored by Piler
- Create variables: two texture and origin(float)
- Create a binary mask
- Create a reversed binary mask
- Multiple the binary mask and texture, then add them together
- Done! You can modify the origin to do transition!
This content originally appeared on DEV Community and was authored by Piler
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Piler | Sciencx (2025-01-02T03:15:51+00:00) [Unity] Two texture transition shader. Retrieved from https://www.scien.cx/2025/01/02/unity-two-texture-transition-shader/
" » [Unity] Two texture transition shader." Piler | Sciencx - Thursday January 2, 2025, https://www.scien.cx/2025/01/02/unity-two-texture-transition-shader/
HARVARDPiler | Sciencx Thursday January 2, 2025 » [Unity] Two texture transition shader., viewed ,<https://www.scien.cx/2025/01/02/unity-two-texture-transition-shader/>
VANCOUVERPiler | Sciencx - » [Unity] Two texture transition shader. [Internet]. [Accessed ]. Available from: https://www.scien.cx/2025/01/02/unity-two-texture-transition-shader/
CHICAGO" » [Unity] Two texture transition shader." Piler | Sciencx - Accessed . https://www.scien.cx/2025/01/02/unity-two-texture-transition-shader/
IEEE" » [Unity] Two texture transition shader." Piler | Sciencx [Online]. Available: https://www.scien.cx/2025/01/02/unity-two-texture-transition-shader/. [Accessed: ]
rf:citation » [Unity] Two texture transition shader | Piler | Sciencx | https://www.scien.cx/2025/01/02/unity-two-texture-transition-shader/ |
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