This content originally appeared on DEV Community and was authored by Gaming News
Pandemic Studios actually kicked off its own Star Wars Battlefront 3 right after Battlefront II, dreaming up seamless space-to-ground battles and next-gen tweaks for PS3/Xbox 360 – but LucasArts only gave them the same one-year window as the previous games. Between new hardware headaches and Lucasfilm’s marketing deadlines (Revenge of the Sith tie-ins, anyone?), the studio couldn’t nail a realistic timeline, and talks fell apart before they’d even built much more than a prototype.
Eventually LucasArts handed the series to Free Radical Design, whose version famously made it to about 95% before being canned too, and Pandemic shuttered in 2009. Decades later, EA’s 2017 Battlefront II still thrives, but a true Battlefront 3 remains as elusive as the Death Star plans.
This content originally appeared on DEV Community and was authored by Gaming News

Gaming News | Sciencx (2025-05-26T12:40:47+00:00) OG Star Wars Battlefront devs were asked to make Battlefront 3 in just one year, but Pandemic couldn’t hit LucasArts’ timeline. Retrieved from https://www.scien.cx/2025/05/26/og-star-wars-battlefront-devs-were-asked-to-make-battlefront-3-in-just-one-year-but-pandemic-couldnt-hit-lucasarts-timeline/
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