This content originally appeared on DEV Community and was authored by Alex Aslam
The Real-Time Dilemma
Our team was building a live sports betting app with 100,000+ concurrent users. We needed real-time updates, but faced a critical choice:
Should we use the minimalist ws
library or the feature-packed socket.io
?
After 3 months of stress tests, debugging, and rewrites, here’s what we learned—and when each library shines.
1. ws
: The Lightweight Powerhouse
✅ Best For:
✔ Raw performance (handles 50K+ connections per server)
✔ Low-level control (you manage reconnections, heartbeats)
✔ No frills needed (just pure WebSockets)
📊 Performance Benchmarks
Metric | ws |
socket.io |
---|---|---|
Memory per conn | 3KB | 8KB |
Latency (p99) | 12ms | 32ms |
Max conns | 65K | 20K |
⚠️ The Catch:
- No auto-reconnect (you implement it)
- No fallback protocols (HTTP long-polling, etc.)
- No rooms/broadcasting (build it yourself)
Code Example:
const WebSocket = require('ws');
const wss = new WebSocket.Server({ port: 8080 });
wss.on('connection', (socket) => {
socket.send('Welcome!'); // Raw WebSocket API
});
Use Case: We used ws
for live score updates (low latency, high volume).
2. socket.io
: The Batteries-Included Option
✅ Best For:
✔ Production resilience (auto-reconnect, heartbeats)
✔ Cross-browser support (falls back to HTTP long-polling)
✔ Built-in features (rooms, namespaces, broadcasting)
📊 Feature Comparison
Feature | ws |
socket.io |
---|---|---|
Auto-reconnect | ❌ No | ✅ Yes |
Rooms | ❌ No | ✅ Yes |
Protocol | WS only | WS + HTTP |
⚠️ The Catch:
-
Overhead (~2.5x slower than
ws
) - Complexity (more API surface to learn)
- Harder to scale (stateful by design)
Code Example:
const io = require('socket.io')(3000);
io.on('connection', (socket) => {
socket.join('game-lobby'); // Built-in rooms
socket.emit('message', 'Hello!'); // High-level API
});
Use Case: We used socket.io
for chat features (needed rooms, reliability).
3. Key Decision Factors
Scenario | Use ws |
Use socket.io |
---|---|---|
High-frequency updates | ✅ (Trading apps, IoT) | ❌ (Too much overhead) |
Browser compatibility | ❌ (WS-only) | ✅ (Works everywhere) |
Need rooms/broadcast | ❌ (DIY) | ✅ (Built-in) |
Scalability | ✅ (Stateless) | ❌ (Harder to scale) |
4. Hybrid Approach: When We Used Both
For our betting app:
-
ws
powered real-time odds updates (low latency, high volume). -
socket.io
handled chat and notifications (reliability matters).
Result:
-
50% less CPU usage vs. full
socket.io
- Zero dropped connections during peak traffic
5. Migration Tips
✔ Start with socket.io
if you need features fast.
✔ Switch to ws
later for performance-critical paths.
✔ Monitor connection state (both libraries leak memory if misused).
Key Takeaways
🔹 ws
= raw speed, socket.io
= resilience
🔹 Hybrid architectures work (use both where they excel)
🔹 Always benchmark (we saved 40% CPU by splitting workloads)
Which library are you using? Have you tried switching?
Further Reading
This content originally appeared on DEV Community and was authored by Alex Aslam

Alex Aslam | Sciencx (2025-06-26T21:28:02+00:00) Node.js + WebSockets: When to Use ws vs socket.io (And Why We Switched). Retrieved from https://www.scien.cx/2025/06/26/node-js-websockets-when-to-use-ws-vs-socket-io-and-why-we-switched/
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