This content originally appeared on DEV Community and was authored by Caleb Wodi
Day 20 of my 60-Day Game Dev On Android Challenge🎮📱
Today I was learning gravity in Pygame, and it was challenging… the player kept falling through the floor, jumping too high, or even bouncing 😅.
I spent a few hours debugging and realized tiny adjustments make a huge difference.
Anyone else struggle with making jumps feel natural? How did you solve it?
See you in Day 21! 🚀
This content originally appeared on DEV Community and was authored by Caleb Wodi

Caleb Wodi | Sciencx (2025-09-24T00:11:40+00:00) Day 20 of my 60-Day Game Dev On Android Challenge 🎮📱. Retrieved from https://www.scien.cx/2025/09/24/day-20-of-my-60-day-game-dev-on-android-challenge-%f0%9f%8e%ae%f0%9f%93%b1/
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