Meta Wearable Device Access Toolkit – Overview of the developer preview

A summary of two presentations from Meta (see links below) and some key takeaways/thoughts.

Meta Wearables Device Access Toolkit
Developer Preview: Introducing Meta Wearables Device Access Toolkit

Meta will soon release a new SDK to let developers bu…


This content originally appeared on DEV Community and was authored by Chris Dougherty

A summary of two presentations from Meta (see links below) and some key takeaways/thoughts.

Meta Wearables Device Access Toolkit
Developer Preview: Introducing Meta Wearables Device Access Toolkit

Meta will soon release a new SDK to let developers build mobile apps that integrate directly with Meta AI Glasses โ€” including the new Ray-Ban Display glasses.

๐ƒ๐ž๐ฏ๐ž๐ฅ๐จ๐ฉ๐ž๐ซ ๐๐ซ๐ž๐ฏ๐ข๐ž๐ฐ: Rolling out to a limited group of developers in phases throughout Fall 2025.

๐…๐ฎ๐ฅ๐ฅ ๐’๐ƒ๐Š ๐‹๐š๐ฎ๐ง๐œ๐ก: Planned for 2026

๐’๐ƒ๐Š ๐ˆ๐๐‚๐‹๐”๐ƒ๐„๐’:

  • APIs for:
    • Media streaming
    • Photo capture
    • Error handling
  • Sample applications
  • Testing options:
    • Developer mode โ€” testing with real glasses
    • Mock device kit โ€” testing without hardware (e.g., injecting video for simulation & E2E testing)

๐๐Ž๐“๐€๐๐‹๐„ ๐“๐€๐Š๐„๐€๐–๐€๐˜๐’
The Meta AI app manages the connection approval between your mobile app and the AI glasses. Itโ€™s unclear whether this extra step through the Meta AI app will make the setup process feel clunky or add friction for users.

The Mock Device Kit appears to support injecting video into an AI glasses simulator โ€” potentially a major boost for both development and end-to-end testing. This isnโ€™t possible in most traditional mobile app simulators.

For now, the SDK wonโ€™t support sending imagery to the Ray-Ban Display HUD or accessing gestures from the Neural Band. When those features arrive, theyโ€™ll unlock far more customized in-app experiences.


This content originally appeared on DEV Community and was authored by Chris Dougherty


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