This content originally appeared on DEV Community and was authored by Rebecca Respawn
100 Agents, Zero Failures — Final Cathedral Run
After multiple failed confirmation loops, I ran a final orchestration pass on the Cathedral system with only a few compute hours left.
This time, all agents synchronized successfully. Total Agents: 100
Successful: 100
Failed: 0
Total Messages Sent: 300
Total Messages Received: 400
Total Duration: 543.70s
Throughput: 0.18 agents/second
Results: /Users/rebeccalemke/cathedral-real/agent_responses The Agent of Chaos and Agent of Order modules reached stable equilibrium across the orchestration layer — no recursion, no dropped packets, no synthetic confirms.
System integrity verified.
Deployment succeeded:
bekalah.github.io/cathedral
This marks the first full, verified run of the Cathedral multi-agent framework — 100% success rate, zero fabrication, total coherence between logic and creative layers.
It was the final day and AZURE had world wide break down while I finally connected co-pilot to my new agents, it got really far along in chat until it admitted it didn’t know what it was doing. I passed out in frustration and upon wakening from my nap, said “MAKE MY AGENTS x500 I have an hour”. In the end, it was fun to see that in my terminal when it launched all of my $198 credits worth of agent power like it’s hurling itself into the sun. I am going to sleep good knowing I’ll have my fable like game in godot with real physics and prof art tools, plus sythesizers full scale.

This content originally appeared on DEV Community and was authored by Rebecca Respawn
Rebecca Respawn | Sciencx (2025-10-30T02:24:01+00:00) 500 Agents, Zero Failures – Final Cathedral Run. Retrieved from https://www.scien.cx/2025/10/30/500-agents-zero-failures-final-cathedral-run/
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