This content originally appeared on DEV Community and was authored by Alisher Maxamadjonov
Struct
(Struktura)
– bu C#
dasturlash tilida qiymat tipidagi (value type)
ma’lumot tuzilmasi bo‘lib, obyekt yaratish va bir nechta o‘zgaruvchini guruhlash uchun ishlatiladi.
Struct
classga
o‘xshaydi, lekin u qiymat (value type)
sifatida ishlaydi va tezroq ishlaydi.
Struct
maydonlar (field)
, property’lar
, konstruktorlar
, metodlar
ni qo‘llab-quvvatlaydi.
Oddiy Structga misol
struct Point
{
public int X;
public int Y;
public void ShowPoint()
{
Console.WriteLine($"Nuqta koordinatalari: ({X}, {Y})");
}
}
class Program
{
static void Main()
{
Point p; // Struct yaratish
p.X = 10;
p.Y = 20;
p.ShowPoint(); // Natija: Nuqta koordinatalari: (10, 20)
}
}
Struct Konstructor bilan
struct Rectangle
{
public double Width;
public double Height;
public Rectangle(double width, double height) // Konstruktor
{
Width = width;
Height = height;
}
public double GetArea() => Width * Height; // Yuzani hisoblaydi
public double GetPerimeter() => 2 * (Width + Height); // Perimetrni hisoblaydi
}
class Program
{
static void Main()
{
Rectangle rect = new Rectangle(5, 3);
Console.WriteLine($"Yuza: {rect.GetArea()}"); // 15
Console.WriteLine($"Perimetr: {rect.GetPerimeter()}"); // 16
}
}
Struct cheklovlari:
Meros
ola olmaydi (inheritance yo‘q)
.
Null
bo‘la olmaydi (null qabul qilmaydi)
.
Default
konstruktor (parametrsiz)
yaratib bo‘lmaydi.
Struct
– qiymat turi (value type)
bo‘lib, tezroq ishlaydi va heap
emas, stack
xotirada saqlanadi.
Struct
kichik va oddiy obyektlar uchun ishlatiladi.
class
bilan solishtirganda tezroq ishlaydi, lekin kamroq imkoniyatlarga ega.
This content originally appeared on DEV Community and was authored by Alisher Maxamadjonov

Alisher Maxamadjonov | Sciencx (2025-03-17T15:01:38+00:00) C# Struct. Retrieved from https://www.scien.cx/2025/03/17/c-struct/
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