A New Study Says Video Games Can Be Excellent Tools for Physical Rehab Post date February 1, 2025 Post author By Gamifications FTW Publications Post categories In digital-games-for-rehab, gaming-for-rehab, interaction-design, pac-man-for-rehab, user-modelling, video-games, video-games-for-rehab, video-games-for-therapy
Researchers Designed a Game-based Rehab System—Here’s How Post date February 1, 2025 Post author By Gamifications FTW Publications Post categories In digital-games-for-rehab, gaming-for-rehab, interaction-design, pac-man-for-rehab, user-modelling, video-games, video-games-for-rehab, video-games-for-therapy
The Future of Gamified Software Engineering Environments Post date January 29, 2025 Post author By Gamifications FTW Publications Post categories In centralized-gamification, gamification-architecture, gamification-engine-design, gamification-research-gaps, se-gamification, se-gamification-model, software-engineering-workflows, software-gamification
A Case Study on Gamifying Software Engineering Workplaces Post date January 29, 2025 Post author By Gamifications FTW Publications Post categories In centralized-gamification, gamification-architecture, gamification-engine-design, gamification-research-gaps, se-gamification, se-gamification-model, software-engineering-workflows, software-gamification
How a Gamification Engine Integrates Multiple Software Tools Post date January 28, 2025 Post author By Gamifications FTW Publications Post categories In centralized-gamification, gamification-architecture, gamification-engine-design, gamification-research-gaps, se-gamification, se-gamification-model, software-engineering-workflows, software-gamification
How SC Turned Project Management Tools into a Fun, Engaging System Post date January 28, 2025 Post author By Gamifications FTW Publications Post categories In centralized-gamification, gamification-architecture, gamification-engine-design, gamification-research-gaps, se-gamification, se-gamification-model, software-engineering-workflows, software-gamification
Software Environment Gamification in the Wild Post date January 27, 2025 Post author By Gamifications FTW Publications Post categories In centralized-gamification, gamification-architecture, gamification-engine-design, gamification-research-gaps, se-gamification, se-gamification-model, software-engineering-workflows, software-gamification
How Gamified Work Environments Use Technology to Support Employees Post date January 27, 2025 Post author By Gamifications FTW Publications Post categories In centralized-gamification, gamification-architecture, gamification-engine-design, gamification-research-gaps, se-gamification, se-gamification-model, software-engineering-workflows, software-gamification
How a Gamification Engine Integrates Game Mechanics and Player Features in Software Environments Post date January 26, 2025 Post author By Gamifications FTW Publications Post categories In centralized-gamification, gamification-architecture, gamification-engine-design, gamification-research-gaps, se-gamification, se-gamification-model, software-engineering-workflows, software-gamification
What Does a Gamification Engine Do for Software Development Teams? Post date January 26, 2025 Post author By Gamifications FTW Publications Post categories In centralized-gamification, gamification-architecture, gamification-engine-design, gamification-research-gaps, se-gamification, se-gamification-model, software-engineering-workflows, software-gamification
What Gamification Means for Software Projects Post date January 26, 2025 Post author By Gamifications FTW Publications Post categories In centralized-gamification, gamification-architecture, gamification-engine-design, gamification-research-gaps, se-gamification, se-gamification-model, software-engineering-workflows, software-gamification
A Software Architecture for the Gamification of SE Environments Post date January 26, 2025 Post author By Gamifications FTW Publications Post categories In centralized-gamification, gamification-architecture, gamification-engine-design, gamification-research-gaps, se-gamification, se-gamification-model, software-engineering-workflows, software-gamification
How Gamekins Changed the Way Students Approach Software Testing Post date January 24, 2025 Post author By Gamifications FTW Publications Post categories In automated-testing-tools, competitive-learning, gamekins, gamification-in-education, mutation-analysis, software-engineering-education, software-gamification, software-testing
How Students Felt About Using Gamekins in Their Software Testing Course Post date January 22, 2025 Post author By Gamifications FTW Publications Post categories In automated-testing-tools, competitive-learning, gamekins, gamification-in-education, mutation-analysis, software-engineering-education, software-gamification, software-testing
Gamekins Helps Students Write Smarter Code and Find More Bugs Post date January 22, 2025 Post author By Gamifications FTW Publications Post categories In automated-testing-tools, bug-detection, gamekins, gamification-in-education, mutation-analysis, software-engineering-education, software-gamification, software-testing
What Gamekins Metrics Reveal About Student Engagement in Software Testing Courses Post date January 21, 2025 Post author By Gamifications FTW Publications Post categories In automated-testing-tools, coverage-based-testing, gamekins, gamification-in-education, mutation-analysis, software-engineering-education, software-gamification, software-testing
How Valid are the Results of the Gamekins Experiment? Post date January 21, 2025 Post author By Gamifications FTW Publications Post categories In automated-testing-tools, game-based-learning, gamekins, gamification-in-education, mutation-analysis, software-engineering-education, software-gamification, software-testing
Evaluating the Impact of Gamekins on Student Testing Behavior in Software Courses Post date January 20, 2025 Post author By Gamifications FTW Publications Post categories In automated-testing-tools, gamekins, gamification-in-education, mutation-analysis, software-engineering-education, software-gamification, software-testing, test-driven-development
What Happened When Students Used Gamekins for Testing? Post date January 20, 2025 Post author By Gamifications FTW Publications Post categories In automated-testing-tools, gamekins, gamification-in-education, mutation-analysis, software-engineering-education, software-gamification, software-testing, wilcoxon-mann-whitney-test
How Gamekins Integrates Gamification into Continuous Integration for Better Testing Post date January 19, 2025 Post author By Gamifications FTW Publications Post categories In automated-testing-tools, gamekins, gamification-in-education, mutation-analysis, software-engineering-education, software-gamification, software-testing, software-testing-tools
How to Gamify Continuous Integration Post date January 19, 2025 Post author By Gamifications FTW Publications Post categories In automated-testing-tools, developer-testing, gamekins, gamification-in-education, mutation-analysis, software-engineering-education, software-gamification, software-testing
Boosting Developer Engagement in Software Testing with Gamification Post date January 19, 2025 Post author By Gamifications FTW Publications Post categories In automated-testing-tools, Continuous Integration, gamekins, gamification-in-education, mutation-analysis, software-engineering-education, software-gamification, software-testing
Gamification Makes It Easier to Teach Software Testing – New Study Shows Post date January 19, 2025 Post author By Gamifications FTW Publications Post categories In automated-testing-tools, gamekins, gamification-in-education, hackernoon-top-story, mutation-analysis, software-engineering-education, software-gamification, software-testing
Gamification Boosts Software Testing—Until the Rewards Run Out Post date January 17, 2025 Post author By Gamifications FTW Publications Post categories In gamification, gamification-for-coders, gamification-for-programmers, gamifying-software-testing, qa-test-effectiveness, software-gamification-tips, software-test-effectiveness, software-testing
The Hidden Pitfalls of Gamification in Software Testing Post date January 17, 2025 Post author By Gamifications FTW Publications Post categories In gamification, gamification-for-coders, gamification-for-programmers, gamifying-software-testing, qa-test-effectiveness, software-gamification-tips, software-test-effectiveness, software-testing
How Far Can Gamification Take Software Testing? Post date January 17, 2025 Post author By Gamifications FTW Publications Post categories In gamification, gamification-for-coders, gamification-for-programmers, gamifying-software-testing, qa-test-effectiveness, software-gamification-tips, software-test-effectiveness, software-testing
Researchers Say Gamified Learning Boosts Student Engagement and Performance in Software Testing Post date January 17, 2025 Post author By Gamifications FTW Publications Post categories In gamification, gamification-for-coders, gamification-for-programmers, gamifying-software-testing, qa-test-effectiveness, software-gamification-tips, software-test-effectiveness, software-testing
A Semester-Long Experiment Shows Gamification Boosts Learning Outcomes in Software Testing Education Post date January 17, 2025 Post author By Gamifications FTW Publications Post categories In gamification, gamification-for-coders, gamification-for-programmers, gamifying-software-testing, qa-test-effectiveness, software-gamification-tips, software-test-effectiveness, software-testing
Competition and Accountability: Exploring Leaderboard Effects on Physical Activity Post date January 14, 2025 Post author By Gamifications FTW Publications Post categories In fitness-tracking, fitness-wearables, gamified-health-activities, gamified-health-tracking, health-wearables, health-wearables-gamification, motivation, wearable-technology
Boosting Health with Fitbit Leaderboards: Daily Steps and Competitive Motivation Post date January 14, 2025 Post author By Gamifications FTW Publications Post categories In competitive-motivation, digital-wellness, fitbit-leaderboard, gamification, gamified-health-tracking, health-wearables, health-wearables-gamification, wearable-technology
Fitbit Leaderboards: Surprising Gains for the Sedentary, Setbacks for the Highly Active Post date January 14, 2025 Post author By Gamifications FTW Publications Post categories In benefits-of-gamification, fitbit-leaderboard, fitbit-wearable, gamified-health-activities, health-intervention, health-wearables-gamification, physical-activity-assistance, wearable-technology
Researchers Develop Promising Method for Collecting Facial Expression Data Through Gamification Post date January 14, 2025 Post author By Gamifications FTW Publications Post categories In affective-computing, annotation-processes, explainable-ai, facial-emotion-recognition, gamification, gamifying-annotation, interpretable-machine-learning, machine-learning
Gamified Facial Recognition Could Teach Machines to Read Your Emotions More Accurately Post date January 14, 2025 Post author By Gamifications FTW Publications Post categories In affective-computing, annotation-processes, explainable-ai, facial-emotion-recognition, gamification, gamifying-annotation, interpretable-machine-learning, machine-learning
Researchers Think Playing a Game Could Help AI Better Understand Human Emotions Post date January 14, 2025 Post author By Gamifications FTW Publications Post categories In affective-computing, annotation-processes, explainable-ai, facial-emotion-recognition, gamification, gamifying-annotation, interpretable-machine-learning, machine-learning
Can This Gamified App Train AI to Understand Emotions Like Humans Do? Post date January 14, 2025 Post author By Gamifications FTW Publications Post categories In affective-computing, annotation-processes, explainable-ai, facial-emotion-recognition, gamification, gamifying-annotation, interpretable-machine-learning, machine-learning
Insights from VazaZika Developers on Gamified Public Health Software Post date January 13, 2025 Post author By Gamifications FTW Publications Post categories In game-design-elements, gamification, gamification-in-education, gamified-education, gamified-software, learning-through-gamification, public-health-tech, vazazika
Evaluating the Usefulness of Negative Effects in GDE Adoption Post date January 13, 2025 Post author By Gamifications FTW Publications Post categories In adoption-decisions, game-design-elements, gamification, gamification-in-education, gamified-software, learn-through-gamification, tama-analysis, usability-study
Participant Feedback Post date January 13, 2025 Post author By Gamifications FTW Publications Post categories In educational-gamification, game-design-elements, gamification, gamification-in-education, gamification-research, gamification-studies, gamified-software, learn-through-gamification
Developers’ Insights on Game Design Elements: Pros and Cons Post date January 13, 2025 Post author By Gamifications FTW Publications Post categories In design-complexity, engagement-challenges, game-design-elements, gamification, gamification-in-education, gamification-insights, gamified-software, learning-through-gamification
Exploring Developers’ Perceptions of GDEs’ Negative Effects Post date January 13, 2025 Post author By Gamifications FTW Publications Post categories In game-design-elements, gamification, gamification-adverse-effects, gamification-effects, gamification-in-education, gamification-research, gamified-software, learning-through-gamification
Mapping and Addressing Gaps in Negative Effects of GDEs Post date January 13, 2025 Post author By Gamifications FTW Publications Post categories In educational-software, game-design-elements, gamification, gamification-adverse-effects, gamification-in-education, gamification-research, gamified-learning, learning-through-gamification
Effective Use of Snowballing in Gamification Research Post date January 13, 2025 Post author By Gamifications FTW Publications Post categories In database-search, education-technology, effects-of-gamification, gamification, gamification-in-education, gamification-in-learning, gamification-research, snowballing-in-gamification
Data Extraction Post date January 13, 2025 Post author By Gamifications FTW Publications Post categories In educational-software, game-design-elements, gamification, gamification-effects, gamification-in-education, gamification-research, gamified-learning, learning-through-gamification
Hybrid Search Strategy for Gamification Research in Education Post date January 13, 2025 Post author By Gamifications FTW Publications Post categories In education-technology, gamification, gamification-in-education, gamification-research, gamification-systematic-review, hybrid-search-strategy, learning-through-gamification, picoc-method
Systematic Mapping of Gamification’s Negative Effects Post date January 11, 2025 Post author By Gamifications FTW Publications Post categories In game-design-analysis, game-design-elements, gamification, gamification-in-education, gamification-research, gamification-studies, learning-through-gamification, systematic-mapping
Mapping Negative Effects of Gamification in Education Post date January 11, 2025 Post author By Gamifications FTW Publications Post categories In education-technology, empirical-studies, game-design-elements, gamification, gamification-adverse-effects, gamification-in-education, gamification-in-learning, gamification-risks
The Hidden Dangers of Mandatory Gamification Post date January 11, 2025 Post author By Gamifications FTW Publications Post categories In game-design-risks, gamification, gamification-adverse-effects, gamification-ethical-concerns, gamification-in-education, gamified-workplaces, hackernoon-top-story, mandatory-gamification
Origins and Key Concepts of Gamification in Non-Game Contexts Post date January 11, 2025 Post author By Gamifications FTW Publications Post categories In effects-of-gamification, engagement-strategies, game-design-elements, gamification, gamification-history, gamification-in-education, human-focused-design, motivation-through-games
Understanding Negative Effects of Gamification in Education Post date January 11, 2025 Post author By Gamifications FTW Publications Post categories In educational-tech, effective-gamification, ethical-gaming, game-design-elements, gamification, gamification-in-education, learning-software, systematic-mapping
Gamified Surveys and Cognitive Load Detection in mHealth: Conclusion, Acknowledgment, and References Post date October 16, 2024 Post author By Gamifications FTW Publications Post categories In cognitive-load, digital-health, gamification, machine-learning, mobile-apps, patient-engagement, self-reporting, survey-design
Gamified Surveys and Cognitive Load Detection in mHealth: Limitations Post date October 16, 2024 Post author By Gamifications FTW Publications Post categories In cognitive-load, digital-health, gamification, machine-learning, mobile-apps, patient-engagement, self-reporting, survey-design
Gamified Surveys and Cognitive Load Detection in mHealth: Results and Discussion Post date October 16, 2024 Post author By Gamifications FTW Publications Post categories In cognitive-load, digital-health, gamification, machine-learning, mobile-apps, patient-engagement, self-reporting, survey-design
Gamified Surveys and Cognitive Load Detection in mHealth: Methods Post date October 16, 2024 Post author By Gamifications FTW Publications Post categories In cognitive-load, digital-health, gamification, machine-learning, mobile-apps, patient-engagement, self-reporting, survey-design