This content originally appeared on DEV Community and was authored by RJ D
I'm building an app with a globe where you could move around like google earth, country outlines, but also have device specific accessibility for creating chat systems, UX designs.
Even though I have no experience making an app, I've heard of the unity library but it has limitations, for example the potential performance issues for older devices. I've looked up RealityKit for IOS, but unity seems easier as there is more community support, and cross-compatibility I've also thought about making it directly in Unity but there also problems with battery efficiency, store restrictions. My main focus of my app is the chat aspect, not necessarily making an entire game -- just a globe that you can move around. My goal would be to have this on all devices, and for it to run smoothly with great performance. If I need to make my own engine for this, I will do the work, and whatever it takes to make my idea come to life.
Thank you for your time.
This content originally appeared on DEV Community and was authored by RJ D

RJ D | Sciencx (2025-08-26T00:19:00+00:00) 3D Globe with UX (Mobile). Retrieved from https://www.scien.cx/2025/08/26/3d-globe-with-ux-mobile/
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